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.300WM

Overview


.300WM (Winchester Magnum) is a sniper calibre. It hits hard and goes far, it is a great middle ground between 7.62x51 and .338 Lapua Magnum.

.300WM FMJ


.300WM FMJ is a copper jacketed round capable of decent accuracy, range and penetration. 

Has the following variants:

  • .300WM Tracer

.300WM Lead Soft Tip


.300WM Lead Soft Tip (LST) is a variant of the .300WM designed for hunting game such as deer and other bigger animals. Lead soft tip rounds are similar to FMJ however the tip is left exposed and replaced with a soft piece of lead, upon impact the lead will assist with the round expanding inside of the target therefore doing more internal damage than other ammunition. However any form of barrier penetration suffers.

.300WM Subsonic


.300WM Subsonic is designed for usage at short distances for hunting with a suppressor. The subsonic nature of the round means there is no subsonic crack down range making the round quieter. However as a result the effective range is massively reduced.

.300WM AP (Armour Piercing)


.300WM AP is designed specifically for penetrating high level body armour and light armoured vehicles. It outperforms both 5.56 M995 and 7.62 M993.

.300WM Mk.248


.300WM Mk.248 is a long range precision round. Adopted by the US military and also the round Chris Kyle claimed he used for most of his kills. It goes far and hits hard.

.300WM Swine Smashers


.300WM Swine Smashers are designed for the very purpose their name describes. Made to smash large wild pigs and drop them with one round. The round exits the barrel at exceptional speeds and will penetrate just about any barrier or armour under fifty meters, however due to the projectile design it drops extremely quick. Tested in the field by a select few members of the Commonwealth Joint Task Force the round has proven to be capable of penetrating clean through Russian armoured vehicles.

Stats


Ammunition Hit TypicalSpeed airFriction Caliber
.300WM FMJ 13.55 841.2 -0.00085473 1.081
.300WM LST 20 1000 -0.00060999999 0.84
.300WM Subsonic 15.8 340 -0.000498 0.8
.300WM AP 25 950 -0.00099 2.8
.300WM Mk.248 30 2000 -0.0000525 1.8
.300WM Swine Smashers 60 700 -0.0075000001 4.5

 

Understanding the Stats


Hit TypicalSpeed AirFriction Caliber
Hit is the potential damage capability of the round. The higher the number the better, however if it has a low typicalspeed, high airfriction or a low caliber the damage will drop off massively from its Hit stat. Typical speed is the typical speed that the ammunition will travel at. It is measured in meters per second. Ammunition below 350 m/s is subsonic. This represents how much the air affects the round. The heavier the round the more friction it will encounter. Numbers further from the 0 such as 0.0004 is less friction, close is more friction 0.04. Caliber is the raw armour penetration capability of the round. The higher the better.